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Luna Jorgensen
Luna Jorgensen
Tech Artist - FR, ENG
Big Rapids, United States

Summary

A traditional artist that fell into animation by way of Miyazaki (and the old TMS shows and the World Masterpiece Theater ones also) and into 3D with the cutscenes from FFVIII. Then I learned about programming which, combined with my passion for helping others and making my life simpler, could mean only one thing: A tech artist was born.

Skills

Python Scripting2D Animation3D AnimationDigital SculptingCharacter Design

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
V-Ray
V-Ray
Unreal Engine
Unreal Engine
Unity
Unity
Godot
Godot
Photoshop
Photoshop
InDesign
InDesign
Illustrator
Illustrator
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Aseprite
Aseprite
UVLayout
UVLayout
PaintTool SAI
PaintTool SAI